UI.RenderTarget¶
Name | - | Description | Default | Type |
---|---|---|---|---|
<input> |
The image to display. | GFX.Texture2D |
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<output> |
The output of this shard will be its input. | GFX.Texture2D |
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Scale |
Scaling to apply to the source texture. | (1 1) |
Float2 &Float2 |
Display the contents of a render target. Consumes input on the region.