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UI.Menu

Name - Description Default Type
<input> The value that will be passed to the Contents shards of the menu. Any
<output> A boolean value indicating whether the menu is active. Bool
Title The title of the menu. None String
Contents The UI contents. None Shard[Shard]

Creates a menu button that when clicked will show the given menu.

If called from within a menu this will instead create a button for a sub-menu.

Examples

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(GFX.MainWindow
 :Contents
 (->
  (Setup
   (GFX.DrawQueue) >= .ui-draw-queue
   (GFX.UIPass .ui-draw-queue) >> .render-steps)
  (UI
   .ui-draw-queue
   (UI.TopPanel
    :Contents
    (UI.MenuBar
     (UI.Menu
      :Title "File"
      :Contents
      (UI.Button "Exit")))))

  (GFX.Render :Steps .render-steps)))