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UI.Disable

Name - Description Default Type
<input> The value that will be passed to the Contents shards of the scope. Any
<output> The output of this shard will be its input. Any
Contents The UI contents. None Shard[ Shard ]
Disable Whether the contents should be disabled. true Bool&Bool

Creates a scoped child UI.

Examples

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(GFX.MainWindow
 :Contents
 (->
  (Setup
   (GFX.DrawQueue) >= .ui-draw-queue
   (GFX.UIPass .ui-draw-queue) >> .render-steps)
  (UI
   .ui-draw-queue
   (UI.CentralPanel
    (UI.Disable
     :Disable true
     :Contents
     (UI.Button "Can't be clicked"))))

  (GFX.Render :Steps .render-steps)))