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UI.CodeEditor

Name - Description Default Type
<input> The value is ignored.
<output> The value produced when changed. Bool
Code The variable that holds the code to edit. None String&String
Language The name of the programming language for syntax highlighting. None String&String

A TextField with support for highlighting.

Examples

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(GFX.MainWindow
 :Contents
 (->
  (Setup
   (GFX.DrawQueue) >= .ui-draw-queue
   (GFX.UIPass .ui-draw-queue) >> .render-steps)
  (UI
   .ui-draw-queue
   (->
    (Setup "" >= .code)
    (UI.TopPanel
     :Contents
     (UI.MenuBar
      :Contents
      (UI.Menu
       "Edit"
       (UI.Button
        "Clear"
        (-> "" > .code (UI.CloseMenu))))))
    (UI.CentralPanel
     :Contents
     (UI.CodeEditor .code "Rust"))))

  (GFX.Render :Steps .render-steps)))