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Physics.DynamicBody

Name - Description Default Type
<input>
<output> [Float4][[Float4]]
Shapes The shape or shapes of this rigid body. None &Object&Object
Position The initial position of this rigid body. Can be updated in the case of a kinematic rigid body. (0 0 0) Float3&Float3[Float3]&[Float3]
Rotation The initial rotation of this rigid body. Either axis angles in radians Float3 or a quaternion Float4. Can be updated in the case of a kinematic rigid body. (0 0 0 1) Float4&Float4[Float4]&[Float4]
Name The optional name of the variable that will be exposed to identify, apply forces (if dynamic) and control this rigid body. None String