Physics.DynamicBody¶ Name - Description Default Type <input> <output> [Float4][[Float4]] Shapes The shape or shapes of this rigid body. None &Object&Object Position The initial position of this rigid body. Can be updated in the case of a kinematic rigid body. (0 0 0) Float3&Float3[Float3]&[Float3] Rotation The initial rotation of this rigid body. Either axis angles in radians Float3 or a quaternion Float4. Can be updated in the case of a kinematic rigid body. (0 0 0 1) Float4&Float4[Float4]&[Float4] Name The optional name of the variable that will be exposed to identify, apply forces (if dynamic) and control this rigid body. None String