Skip to content


Name - Description Default Type
<input> Any
<output> Any
View The view used to render the gizmos.When drawing over a scene, the view should be the same. None &GFX.View
Queue The queue to draw into. None &GFX.DrawQueue
Contents Actual logic to draw the actual gizmos, the input of this flow will be a boolean that will be true if the gizmo is being pressed and so edited. None Shard[Shard]

Provides a context for rendering gizmos