GFX.DrawablePass¶
Name | - | Description | Default | Type |
---|---|---|---|---|
<input> |
||||
<output> |
GFX.PipelineStep |
|||
Queue |
The queue that this pass should render | None |
&GFX.DrawQueue |
|
Features |
Features to attach to this drawable | None |
[GFX.Feature] &[GFX.Feature] |
|
Outputs |
The outputs to render into | None |
[{Any}] &[{Any}] |
|
OutputScale |
The scale that the output should be rendered as | None |
Float2 &Float2 |
|
Sort |
The sorting mode to use to sort the drawables. The default sorting behavior is to sort by optimal batching | None |
SortMode &SortMode |
|
IgnoreDrawableFeatures |
Ignore any features on drawables and only use the features specified in this pass | None |
Bool |
Details¶
A step that can be passed to Render. When processed it will take all Drawables from the referenced DrawQueue and draw them.
Features specified on the DrawablePass will be applied to all objects that are drawn as part of that pass.