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Animation.Timer

Name - Description Default Type
<input>
<output> Float
Animation The to take the duration from None &[{Path: [String] Frames: [{Time: Float Value: Any None: Any}]}][{Path: [String] Frames: [{Time: Float Value: Any None: Any}]}]
Duration The duration of the timer, the timer will loop or stop after reaching this value None Float&Float
Looped Loop the timer after reaching the target time true Bool&Bool
Rate The playback rate 1 Float&Float
Offset Timer offset None Float&Float
Action The action to evaluate after the given Duration None Shard[Shard]

Keeps track of an animation timer, based on the given animation