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Name - Description Default Type
<output> Float
Animation The to take the duration from None &[ { :Path [ String ] :Frames [ { :Time Float :Value Any :Interpolation Interpolation } ] } ][ { :Path [ String ] :Frames [ { :Time Float :Value Any :Interpolation Interpolation } ] } ]
Duration The duration of the timer, the timer will loop or stop after reaching this value None Float&Float
Looped Loop the timer after reaching the target time true Bool&Bool
Rate The playback rate 1 Float&Float
Offset Timer offset None Float&Float
Action The action to evaluate after the given Duration None Shard[ Shard ]

Keeps track of an animation timer, based on the given animation